Chihaya Rolling <Key's Rewrite engine benchmark program>
Category
Date
2011-06-08 11:42
Submitter
Seeders
0
Information
Leechers
0
File size
23.9 MiB
Completed
0
Info hash
4ffbc7cdc0df49883b741c0ab84019d93b3c492b
Description
Siglus Engine Benchmark Program
Siglus Engine is a new Key's VN engine
This Program will determine if your computer has enough resource to run Rewrite, a new VN by Key
How to :
Extract
Run the RLSE_loader with administrator rights
Load the SiglusEngine.exe
"The purpose of the program is to test whether a given Microsoft Windows computer will be able to play Rewrite or other games using the Siglus game engine. If a rank of D and above is shown, gameplay of Rewrite will be normal; if E is shown, gameplay will be fairly normal other than a few exceptions. Below rank E, gameplay will be difficult or impossible"
File list
-
ちはやローリングWE_Ver110
-
RLSE_Loader
- RLSE_Loader.exe (6.5 KiB)
-
bgm
- BGM090.nwa (12.3 MiB)
-
g00
- CB_ADVERTISING.g00 (362.5 KiB)
- CB_BALLOON_EXIT.g00 (3.9 KiB)
- CB_BBUSH.g00 (128.4 KiB)
- CB_BLACK.g00 (19 Bytes)
- CB_BLACK2.g00 (25.1 KiB)
- CB_BTN_CANCEL.g00 (38.2 KiB)
- CB_BTN_CONFIG.g00 (38.3 KiB)
- CB_BTN_EXIT.g00 (7.3 KiB)
- CB_BTN_START.g00 (38.1 KiB)
- CB_BTN_TEXT.g00 (24.8 KiB)
- CB_BTN_TITLE.g00 (24.8 KiB)
- CB_CHIBI.g00 (70.4 KiB)
- CB_CHIHAYA.g00 (95.1 KiB)
- CB_CLOUD1.g00 (53.3 KiB)
- CB_CLOUD2.g00 (48.3 KiB)
- CB_CSHADOW.g00 (46.6 KiB)
- CB_FBUSH1.g00 (55.4 KiB)
- CB_FBUSH2.g00 (129.8 KiB)
- CB_FOREST.g00 (215.6 KiB)
- CB_HITMARK.g00 (25.4 KiB)
- CB_LBUSH.g00 (210.1 KiB)
- CB_MES0.g00 (8.0 KiB)
- CB_MES1.g00 (11.6 KiB)
- CB_MES10.g00 (13.5 KiB)
- CB_MES2.g00 (11.3 KiB)
- CB_MES3.g00 (13.4 KiB)
- CB_MES4.g00 (14.0 KiB)
- CB_MES5.g00 (7.3 KiB)
- CB_MES6.g00 (13.0 KiB)
- CB_MES7.g00 (13.1 KiB)
- CB_MES8.g00 (9.3 KiB)
- CB_MES9.g00 (11.5 KiB)
- CB_PAPER.g00 (11.9 KiB)
- CB_PLACE0.g00 (3.1 KiB)
- CB_PLACE1.g00 (4.2 KiB)
- CB_PLACE10.g00 (2.9 KiB)
- CB_PLACE11.g00 (3.3 KiB)
- CB_PLACE2.g00 (2.7 KiB)
- CB_PLACE3.g00 (2.5 KiB)
- CB_PLACE4.g00 (2.8 KiB)
- CB_PLACE5.g00 (3.7 KiB)
- CB_PLACE6.g00 (2.7 KiB)
- CB_PLACE7.g00 (2.4 KiB)
- CB_PLACE8.g00 (1.9 KiB)
- CB_PLACE9.g00 (3.1 KiB)
- CB_READY.g00 (428.9 KiB)
- CB_RESULT.g00 (436.5 KiB)
- CB_RES_NUM.g00 (10.6 KiB)
- CB_RES_RANK.g00 (8.9 KiB)
- CB_RES_STAMP.g00 (6.8 KiB)
- CB_ROCK.g00 (96.1 KiB)
- CB_SANDCLOUD.g00 (5.3 KiB)
- CB_SCORE_NUM.g00 (15.7 KiB)
- CB_SKY.g00 (63.3 KiB)
- CB_SLOOP.g00 (861.2 KiB)
- CB_STAMP.g00 (6.8 KiB)
- CB_STAR.g00 (11.4 KiB)
- CB_STR_BAKI.g00 (17.5 KiB)
- CB_STR_DOKA.g00 (14.6 KiB)
- CB_STR_GOLTU.g00 (20.3 KiB)
- CB_STR_GUSYA.g00 (23.4 KiB)
- CB_STR_MEGYA.g00 (31.6 KiB)
- CB_STR_ZUGYA.g00 (20.6 KiB)
- CB_TITLE_STRING.g00 (54.1 KiB)
- CB_TREE.g00 (495.1 KiB)
- CB_TRUNK.g00 (628.7 KiB)
- MN_MW_MCUR00.g00 (17.3 KiB)
-
savedata
- config.sav (189 Bytes)
- global.sav (1.9 KiB)
- movie.ini (24 Bytes)
- read.sav (87 Bytes)
- system.ini (353 Bytes)
- window.ini (1.6 KiB)
-
wav
- CB_BA.nwa (70.1 KiB)
- CB_CHIBI_DASH.nwa (84.8 KiB)
- CB_CHIBI_DASH2.nwa (91.6 KiB)
- CB_CHIBI_FLY.nwa (14.1 KiB)
- CB_CHIBI_HIGH_BOUND.nwa (45.4 KiB)
- CB_CHIBI_LOW_BOUND.nwa (49.1 KiB)
- CB_CHIBI_SE.nwa (14.1 KiB)
- CB_CHIBI_SHOOT.nwa (123.3 KiB)
- CB_DODODO.nwa (88.3 KiB)
- CB_GHIT.nwa (14.8 KiB)
- CB_HIT_CHIBI_ROCK.nwa (52.0 KiB)
- CB_HIT_CR.nwa (15.4 KiB)
- CB_HIT_END.nwa (357.6 KiB)
- CB_ROLL.nwa (157.9 KiB)
- CB_STAMP.nwa (188.3 KiB)
- CB_TIN.nwa (179.6 KiB)
- CB_V0.nwa (18.1 KiB)
- CB_V1.nwa (23.3 KiB)
- CB_V2.nwa (36.9 KiB)
- CB_V3.nwa (21.0 KiB)
- CB_V4.nwa (37.4 KiB)
- CB_V5.nwa (27.5 KiB)
- CB_V6.nwa (41.5 KiB)
- MN_SS_SE10.nwa (1.1 KiB)
- MN_SS_SE11.nwa (210.5 KiB)
- MN_SS_SE12.nwa (16.6 KiB)
- MN_SS_SE30.nwa (66.9 KiB)
- MN_SS_SE31.nwa (115.6 KiB)
- CHIHAYAROLLING.ico (278.8 KiB)
- Gameexe.dat (1.6 KiB)
- RLSE_Loader.rar (2.8 KiB)
- Scene.pck (95.7 KiB)
- SiglusEngine.exe (3.9 MiB)
- TraceLog.exe (160.0 KiB)
- ★起動方法.txt (478 Bytes)
-
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