[PS3] [5pb.] [BLJM-61067] Disorder 6 [JPN] [VN]
Description
Disorder 6 - Japanese Visual Novel PS3 Regular Edition
File list
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[PS3] [5pb.] [BLJM-61067] Disorder 6 [JPN] [VN]
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Disorder 6 [BLJM-61067]
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PS3_GAME
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LICDIR
- LIC.DAT (64.0 KiB)
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TROPDIR
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NPWR04716_00
- TROPHY.TRP (2.7 MiB)
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USRDIR
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SAVEICON
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BLJM61067
- ICON0.PNG (57.6 KiB)
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movie
- END01.avi (185.3 MiB)
- END02.avi (141.4 MiB)
- OP01.avi (117.8 MiB)
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shaders
- fsNonTexture2D.cgelf (726 Bytes)
- fsNonTexture3D.cgelf (726 Bytes)
- fsParticle_UseTexture.cgelf (966 Bytes)
- fsParticle_VertexCollar.cgelf (782 Bytes)
- fsPolDraw_Char_Fog_Alpha.cgelf (1.0 KiB)
- fsPolDraw_Char_Fog_DisregardPixelAlpha_OpacityOnly.cgelf (944 Bytes)
- fsPolDraw_Fog_Gouraud.cgelf (700 Bytes)
- fsPolDraw_Fog_Texture.cgelf (1004 Bytes)
- fsUseFontTexture2D.cgelf (928 Bytes)
- fsUseTexture2D.cgelf (1.1 KiB)
- fsUseTexture2D_Alpha_Z_Bg.cgelf (876 Bytes)
- fsUseTexture2D_DiagonalFisheyeLens.cgelf (2.2 KiB)
- fsUseTexture2D_Dis_Alpha_UvClip.cgelf (892 Bytes)
- fsUseTexture2D_DisregardPixelAlpha_OpacityOnly.cgelf (830 Bytes)
- fsUseTexture2D_FadeCarten_D2U.cgelf (1008 Bytes)
- fsUseTexture2D_FadeCarten_L2R.cgelf (910 Bytes)
- fsUseTexture2D_FadeCarten_R2L.cgelf (944 Bytes)
- fsUseTexture2D_FadeCarten_U2D.cgelf (944 Bytes)
- fsUseTexture2D_FadeInvert.cgelf (1008 Bytes)
- fsUseTexture2D_FadeMozaik.cgelf (1.4 KiB)
- fsUseTexture2D_FadeMulHorz.cgelf (1.4 KiB)
- fsUseTexture2D_FadeXsCircleRaster.cgelf (1.9 KiB)
- fsUseTexture2D_FadeXsHRasterHOffset.cgelf (1.3 KiB)
- fsUseTexture2D_FadeXsRasterNoize0.cgelf (2.0 KiB)
- fsUseTexture2D_FadeXsRasterNoize3.cgelf (1.5 KiB)
- fsUseTexture2D_FadeXsRasterNoize6.cgelf (2.3 KiB)
- fsUseTexture2D_FadeXsRasterNoize8.cgelf (1.5 KiB)
- fsUseTexture2D_FadeXsRasterNoize9.cgelf (2.4 KiB)
- fsUseTexture2D_FadeXsSqrRaster_HRasterV_VRasterH.cgelf (1.4 KiB)
- fsUseTexture2D_FadeXsSrcRotate.cgelf (1.9 KiB)
- fsUseTexture2D_LumMulAddFog_UvClip.cgelf (1.2 KiB)
- fsUseTexture2D_Movie_FillTexture.cgelf (814 Bytes)
- fsUseTexture2D_Movie_UnderAlphaMask.cgelf (926 Bytes)
- fsUseTexture2D_MulLighting_FillColor.cgelf (896 Bytes)
- fsUseTexture2D_MulLighting_MaskTexture.cgelf (1010 Bytes)
- fsUseTexture2D_PatternTransition.cgelf (1016 Bytes)
- fsUseTexture2D_TelevisionWipe.cgelf (1.3 KiB)
- fsUseTexture2D_Tile.cgelf (976 Bytes)
- fsUseTexture2D_XsHRasterHOffset.cgelf (1.9 KiB)
- vsNonTexture2D.cgelf (788 Bytes)
- vsNonTexture3D.cgelf (984 Bytes)
- vsParticle_Bullet_Bloom.cgelf (1.1 KiB)
- vsParticle_UseTexture.cgelf (932 Bytes)
- vsParticle_VertexCollar.cgelf (932 Bytes)
- vsPolDraw_Char_Fog_Alpha.cgelf (932 Bytes)
- vsPolDraw_Fog_Gouraud.cgelf (1.1 KiB)
- vsPolDraw_Fog_Texture.cgelf (1.2 KiB)
- vsUseTexture2D.cgelf (876 Bytes)
- DF_CHYUMARUGOTHIC%#30%$-B%$-A.rfr (2.9 MiB)
- DF_KAKOUMINCHOW5%#30%$-B%$-A.rfr (3.1 MiB)
- EBOOT.BIN (4.2 MiB)
- UUCT_NL.RIO (1.2 KiB)
- disorder6.rio (944.7 MiB)
- disorder6.rio.ici (4.3 KiB)
- nl_am_11.rip (1.9 KiB)
- nl_am_22.rip (1.9 KiB)
- nl_am_33.rip (1.9 KiB)
- nl_am_44.rip (1.9 KiB)
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- ICON0.PNG (57.6 KiB)
- PARAM.SFO (1.0 KiB)
- PIC1.PNG (2.8 MiB)
- PS3LOGO.DAT (5.0 KiB)
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PS3_UPDATE
- PS3UPDAT.PUP (256.0 MiB)
- PS3_DISC.SFB (1.5 KiB)
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- [PS3] [5pb.] [BLJM-61067] Disorder 6 [JPN] [VN].txt (642 Bytes)
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